Withering Torment (DSK-124) - Duskmourn: House of Horror Foil Withering Torment (DSK-124) - Duskmourn: House of Horror Foil Wizards of the Coast LEGAL Standard LEGAL Future LEGAL Historic LEGAL Timeless LEGAL Gladiator LEGAL Pioneer LEGAL Explorer LEGAL Modern LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage LEGAL Penny LEGAL Commander LEGAL Oathbreaker LEGAL Standardbrawl LEGAL Brawl LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Destroy target creature or enchantment
Any kind of go-wide green deck will easily be able to cast this for four or less, at which point its a steal
Playing an extra land ramps you, and these decks usually have high land counts
This set transports a number of iconic heroes and villains from the Fallout universe onto your tabletop, with each card themed around the nuclear post-apocalypse
(See rule 712, Meld Cards.") To meld the two cards in a meld pair, put them onto the battlefield with their back faces up and combined
Can be used in the same deck to gain essentially eight copies of the same card, instead of the usual four