With every end, a new beginning
There are few instances where being an enchantment is relevant and much like with Sicken, the value of just making something you can't kill a bit smaller in an ongoing capacity is pretty weak
At three mana, it also isn't very expensive to get on the field, and can go over opponents without enchantment interaction very easily
Taking out a small but potent threat while making it easier to dig for your combo later on in the game (or in match-ups where it isnt useful) is the exact type of modularity that slower midrange or combo decks look for
With Monstrous Rage no longer available, the current form of red aggro favors burn-type effects over pump spells, which is definitely the way I prefer it
That leads us to the 9-cost Fantastical and Magical action and song, and if you can gather 9 total song cost to activate it, you can draw a card and gain 1 lore for each character that contributed to singing it