It's a hugely playable card in the new Hunny archetype, and while it's not yet been tested at a competitive level, the design of the cards and mechanics should carry it through
With plenty of solid low-cost characters and a number of cards that make it easy to keep flooding the board with them, Amber/Amethyst is all about overwhelming opponents with volume
Given how much play Thoughtseize sees in the format (as well as Inquisition of Kozileks recent inclusion), this will be a highly relevant interaction for as long as Brainstorm is in the format
We will also add another copy of Madam Mim - Snake for more bounce enablers and another copy of Merlin - Goat
adds a whopping four lore to the card if the inkwell has ten or more cards in it
With how many extra combats you can take, it's easy to take at least one person out of the game in one turn, especially once you have a big battlefield