Just think of them like Final Fantasy XII's Gambits, minus all the checkerboard fiddling
It acts as a mana dork capable of tapping for two mana instead of the normal one , and can cheat around equip costs by tapping itself
As the card states, the ruins of Zanarkand mark the end of Yuna's pilgrimage, where she is to obtain the Final Aeon and save Spira from Sin
Even making just two Zombie Druids with this card feels ok since youre refilling your hand
Its second ability isn't much to write home about, but it can still be used to put some extra power on the table if you're looking for somewhere to dump some excess mana
While Karn and Narset ended up restricted in Vintage and Teferi banned from several formats, it was the tantalizing trickster who wound up banned in Standard, Pioneer, Modern, Historic, and Legacy