Elves are the best at going wide with tokens, ramping substantially, and pumping each other up as other elves enter (looking at you, Marwyn, the Nurturer)
Valki, God of Lies / Tibalt, Cosmic Impostor For the purposes of theft strategies, we're much more interested in Tibalt, Cosmic Impostor than Valki, God of Lies
Way to go
Emerge Unscathed 3 Printings and their Prices Track Emerge Unscathed Prices Free collection tools for Magic: the Gathering
This is the step most people skip, which is why they have gorgeous Zombie tokens and then use a penny for one random Clue. The Token Package Worksheet For each token your deck can make, write down: Name (Zombie, Treasure, Clue, Copy of a creature, etc.) Type line (Creature, Artifact, Enchantment, Aura Role, and so on) Power/toughness (if it is a creature) Rules text (especially for predefined tokens like Treasure and Clue) Quantity pattern One at a time Makes a pile Goes wide suddenly Tracking needs Needs to tap Gains counters a lot Transforms Copies other creatures Then do the same for emblems: Source planeswalker Full emblem text Anything you always forget (which is usually the important part) Dont forget the predefined token trap A bunch of tokens in MTG have defined rules text baked into the rules (Treasure, Food, Clue, Blood, Powerstone, and more)

Since Gladiator is a singleton format that grants less oppor-tunities to use any individual card, you really want cards that are some combination of self sufficient, game winning, and flexible