But there are still a lot of wizards that simply have a variety of abilities
I think it would be a good tradeoff for the game
Erebos, Bleak-Hearted is a whole other thing
Shadow of the Enemy This is a really mean thing to do to someones graveyard deck

| Commander | Paige Smith Commander (1) 1 Sharuum the Hegemon Creatures (17) 1 Archaeomancer 1 Baleful Strix 1 Disciple of the Vault 1 Grand Architect 1 Hanna, Ship's Navigator 1 Meteor Golem 1 Mnemonic Wall 1 Padeem, Consul of Innovation 1 Palladium Myr 1 Phyrexian Metamorph 1 Raff Capashen, Ship's Mage 1 Rune-Scarred Demon 1 Sai, Master Thopterist 1 Sphinx of the Steel Wind 1 Sun Titan 1 Thopter Assembly 1 Vizier of Tumbling Sands Planeswalkers (3) 1 Jace Beleren 1 Tezzeret the Seeker 1 Tezzeret, Master of the Bridge Instants (12) 1 Counterspell 1 Cyclonic Rift 1 Dispatch 1 Fact or Fiction 1 Frantic Search 1 Path to Exile 1 Return to Dust 1 Sphinx's Revelation 1 Swords to Plowshares 1 Thirst for Knowledge 1 Vampiric Tutor 1 Void Rend Sorceries (7) 1 Beacon of Unrest 1 Day of Judgment 1 Diabolic Tutor 1 Fabricate 1 Rite of Replication 1 Unmarked Grave 1 Wrath of God Enchantments (2) 1 Animate Dead 1 Pemmin's Aura Artifacts (19) 1 Arcane Signet 1 Azorius Signet 1 Chromatic Lantern 1 Darksteel Forge 1 Dimir Signet 1 Everflowing Chalice 1 Fellwar Stone 1 Font of Mythos 1 Gate to the Aether 1 Gilded Lotus 1 Howling Mine 1 Lightning Greaves 1 Mirrorworks 1 Mnemonic Sphere 1 Mycosynth Lattice 1 Nevinyrral's Disk 1 Sculpting Steel 1 Sol Ring 1 Time Sieve Lands (39) 2 Island 2 Plains 2 Swamp 1 Academy Ruins 1 Adarkar Wastes 1 Ancient Den 1 Arcane Sanctum 1 Bojuka Bog 1 Buried Ruin 1 Caves of Koilos 1 Celestial Colonnade 1 Command Tower 1 Creeping Tar Pit 1 Darksteel Citadel 1 Drowned Catacomb 1 Exotic Orchard 1 Fetid Heath 1 Geier Reach Sanitarium 1 Glacial Fortress 1 Godless Shrine 1 Goldmire Bridge 1 Hallowed Fountain 1 Inventors' Fair 1 Isolated Chapel 1 Mistvault Bridge 1 Mystic Gate 1 Razortide Bridge 1 Reflecting Pool 1 Reliquary Tower 1 Seat of the Synod 1 Spire of Industry 1 Sunken Ruins 1 Underground River 1 Urborg, Tomb of Yawgmoth 1 Vault of Whispers 1 Watery Grave Longtime readers will no doubt be familiar with my love for Sharuum

The goal is to ambush attackers via madness, similar to Vengeful Pharaoh, but simply casting this black creature and passing the turn isnt quite good enough