While the previous cards felt like encapsulations of characters (or I didnt get the specific references)
Bribery, Helm of Possession, Insurrection, Rise of the Dark Realms - these cards do a lot of work but they also require the opponent to have something worth taking
Despite the lower numbers there are just more enchantments you can usefully deal with using removal and which get you a lot of value from doing so
Theyre broken down by ink colors, or you can scroll straight to the bottom for our top 10
I don't like that they make so many sets these days that the quality is starting to suffer, that they do so much Universes Beyond sets that it makes it hard to care about (or even understand) any of it, that their predatory pricing practices are becoming more unabashed and alienating, and that all the crossover and pricing gimmicks and collector version baiting is beginning to remind me of 90's comics before the crash
Furthermore, he constantly left the good results in GPs and PTs, he finally reached Platinum Level from Bronze Level season starting and accomplished his first world championship appearance