These cards are both great for additional draw during your draw step, and making allies or delaying opponents' attacks
Weve chosen cards from across the spectrum of MTG colors, as well as the way in which they ramp
Casting two spells per turn has been a fun itch to scratch ever since seeing it in the Kaldheim limited format, and I enjoy how it feels and plays
Theres also a large token sub-theme: Grist, the Hunger TideGrist, the Hunger Tide Giant AdephageGiant Adephage Formless GenesisFormless Genesis We got some really fun new cards in this deck, especially Shriekwood DevourerShriekwood Devourer and the backup commander Rendmaw, Creaking NestRendmaw, Creaking Nest
Let me know in the comments below or over on Draftsims Discord
After being used, Malevolent Hermit can be brought back as Benevolent Geist, preventing your own noncreature spells from being countered