(It cant be blocked except by two or more creatures.) Impossible Inferno Four generic, one red instant Common Impossible Inferno deals 6 damage to target creature
If youre not already planning to build a Steel Ink deck, this card might just convince you
They choose their collection type and preferred format (e.g
Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal
I see it as a requirement to play one because if you are attempting to win with Serra Angel and there is a Maze of Ith (commonly restricted) in play, you need more ways to destroy it than a single Chaos Orb (although Stasis is another solution to Maze after the first activation)
This five-drop mono-Red lower power 2/5 will goad all opposing creatures with a power less than his, so that's a base with one or zero power stuff is perma-goaded, so you have to work to increase his power to really start the goading