At first glance its 2-power-or-less prerequisite seems like an insurmountable downside, except when you consider how many great targets red has at that level
After that point, a gust of wind removing your hat or blowing a new hat onto your head won't change which blockers have already legally been declared
I cant imagine many better creatures for an aggressive deck, and the only thing keeping it from a 10/10 in my eyes is that at 2 toughness, its pretty easy to kill with removal
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If the spells have any mandatory additional costs, you must pay those
Right now, it seems like the Lorcana glimmers term only refers to cards that remain in play after you cast them