White leans on structure, teamwork, and turning small edges into full board control
The cards power is very, very high, but we want to be careful not to get too greedy
Heliod is also fantastic at the helm of a Commander deck, as you can play the Walking Ballista in there with a bunch of ways to gain life
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While its often overlooked, dont forget that Skullclamp also gives +1 Power, allowing you to sacrifice creatures with more power while still getting extra card draw
Most Magic players have probably heard the term "mana curve" before, but not many players actually know what that means