Its good if you manage to blink it to get the most out of a commander entering the battlefield
If you're not familiar with the combo, the short version is that Archfiend of the Dross enters the battlefield with four oil counters, we have to remove one on our upkeep, and we lose the game when we run out of oil counters
With decent stats (3/3 for two mana) and only requiring one power to crew, Smugglers Copter is just a good vehicle overall
Zell Dincht gets +1/+0 for each land you control
All-in-all, this card might not be as flashy as Thunderbreak Reagent or Stormbreath Dragon but the utility that three creatures for four mana can provide will prove to be exactly what many mages are looking for in a world of spot removal
You can sacrifice them, get a token from Titania, and get them back without too much issue