Its not particularly strong, doesnt have a lot of HP, and the restriction on its big attack only letting you use it every other turn makes it almost useless
Anything that gains or gives multiple activated abilities is often a combo enabler, and Agatha's Soul Cauldron is one that comes in at just 2 mana.
Impact Tremors ping each opponent every time a Goblin enters the battlefield, so a single big Krenko activation chips in a surprising amount of damage on its own
A three-mana combat trick is a big ask, but this will make a huge difference in a race, and because it cantrips, is going to slot nicely into the UB draw-two archetype.
Personally Ive yet to beat it in like five tries, but Ill admit Ive been getting pretty unlucky
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