Price Versus Power: Commanders Most Expensive Cards One of the best things about Commander is how you can play almost every card in Magics history
Prerelease weekend is in the rear view mirror, but coming up fast are MagicFests DC and Seattle, with the Mythic Championship and MagicFest Vegas following later this summer
Bringing back The Scarab God leaves you with two permanents that will effectively end the game if your opponent doesnt kill both of them immediately
Ideally, players will draw many low-end CMC cards and just a few costly ones
(When this equipment enters create a colorless 1/1 Hero creature token and attach this to it.) Equipped creature gets +1/+1, gains "Whenever this creature attacks you gain 1 life," and is a Cleric in addition to its other types
If youre really swimming in energy, getting multiple copies of the Colossus can kill the table