Cards can be changed if theyre too powerful (either by having a higher mana cost or by having abilities removed) or if theyre not powerful enough (either by having a lower mana cost or by having abilities added)
During the development process of this set, our design teams had a blast establishing the image for what Ral would look like when he entered Bloomburrow, and during that process, we also worked up a short list of characters that would be fun to see come to life within the set in the same way
Like Shining Pokemon, these showed the Shiny forms of Pokemon, but these had the added pizazz of having their art break free of the box and enter the card frame
While this one also involves a coin flip, you have to flip four, meaning you have more chances to succeed now that it isnt best of 1
And then this led to non-blue decks also playing Mental Misstep just so they could counter their opponent's Mental Misstep
When I suggest the possibility of, say, a quad-faced card (a physical impossibility in the real world), Forsythe says that actually sounds "totally reasonable" as skirting around physical limitations is exactly the kind of thing digital card games should be trying to do. Forsythe jokingly provides his own example of a crazy effect that would actually be going too far playing a game of Space Invaders to determine a creatures toughness when it enters the battlefield