Some decks that fit under the Combo umbrella are really just very strong synergies that put one in a nigh unbeatable position but don't necessarily win the game immediately
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power
Its up to you to find a powerful and enjoyable Commander to craft your deck around
To see one is like to glimpse the first scratch of Shakespeares playbooksa crude, ancient thing, without which the world is somehow less
The main goal is usually to exchange favors with other players: If I deal with that problem, will you promise not to attack me next turn? Politics decks use these interactions as their main focus, pitting opponents against each other while they build up for the win
Aggro strategies can be especially difficult to pull off in Commander because each player starts with 40 life and you often have multiple opponents to take care of, but Saskia the Unyielding effectively serves as a damage multiplier for your creatures