The key to making a day/night card work was that it had to have a single track on it
There is only one way to get 10 heads- every flip has to come up heads
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Love this in ramp with lands, tokens, aggro, Auras/Voltron/Equipment and other permanent heavy builds where you can hit this reliably
Demonic Pact is great against control decks by generating massive card advantage via the draw and discard modes, and can snipe impactful creatures or planeswalkers with the deal 4 damage mode
These attacks are absolute gamechangers, but theyre special in that you can only use one GX Attack in a game , so its super important to spend your one shot tactically