Cards like Library of Alexandria, The Tabernacle at Pendrell Vale and Mishra's Workshop
We're going to do a thorough analysis of each deck, highlighting its goals and how well it accomplishes them, check out its deckbuilding fundamentals, identify its strongest and weakest cards, then use all that information to create a high-impact list of upgrades for under $30
Be gentle
Association with Rarity Here are effects that don't tend to start until rare: Alternative win conditions Copying permanents Counter doubling Damage doubling Extra combat steps "Lobotomy" (removing all of one card from the game) "Maro" ability (power/toughness equal to hand size) Mass creature destruction "Meddling" (name a spell that then can't be played) Massive token creation Permanent control change Playing cards off top of library Spell copying Spell redirection Tutoring creature from library onto the battlefield Mythic Rare Complexity We allow advanced board complexity at mythic rare, but actually require lower comprehension complexity at mythic rare than we do at rare because we want players to understand what the mythic rares do
Along with other cards that will make a later appearance on this list, [c]Bygone Bishop[/c] works great in white aggro decks
Here's the new rule: if a DFC has an activated or triggered ability that transforms it, that permanent transforms only if it hasn't since that ability was put on the stack