If you could design a new card type for Magic, how would you do it
Reds options are a bit more limited, getting access to rummage effects (allowing players to draw cards if they discard first) or temporary card advantage effects like [card]Prophetic Flamespeaker[/card]
it will absolutely be a combo piece in many different sacrifice/recursion combos
It won't copy any counters or stickers on that creature or any effects that have changed its power, toughness, types, color, and so on, and a creature becoming a copy doesn't remove any such counters or effects that are already applying to it
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) Casting a card by using its retrace ability works just like casting any other spell, with two exceptions: You're casting it from your graveyard rather than your hand, and you must discard a land card in addition to any other costs
Which, of course, can knacker the whole show - because you need to be ahead on life points for the combo to work