Ravine Tips - While Ravine is the core of the deck, there are right and wrong ways to use it
(You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field
Multiplications and divisions, including halving/doubling, are not affected.) C Common Remove Trap X SPELL Target 1 face-up Trap on the field
The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead
Some archetypes, like Traptrix, Phantom Knights, and Paleozoic are built around Normal Trap Cards
Then draw one card, and if it is a "Gishki" monster, you can mix any card from the field into your deck