Looking back now, 5 mana is an awful lot to ask of an enchantment that doesnt do anything when it enters the battlefield, but if allowed to sit on the battlefield after a board wipe or a couple turns of play from an Aristocrats strategy (decks that derive value from sacrificing creatures), Black Market can quickly generate game-winning amounts of black mana
Krumar Initiate Krumar Initiate gives control decks a unique path to victory
Gouging Fire could retrace on those gains in the near futureat time of writing, there are six listings below Market Price
That's not to say that everything in the set was dynamite, but there were so many hits that it's often hard to remember all the strong cards in the set
with enough creatures in your graveyard, you cast creatures essentially free
Still, theres a big difference between a 2-drop legend with that effect versus a 3-drop enchantment