Locke Cole and Ultimecia, Time Sorceress clearly work with the graveyard, but youre missing Town Greeter and a couple of payoffs like Diamond Weapon
Starter decks all come pre-built with 60 cards, making them tournament-legal right out of the box without extra adjustments
Being uninkable would have made him much harder to play, but being inkable makes him easy to play three or four copies in a deck
The extra red mana is also great for casting spells from your many impulse draw cards, such as Clockwork Percussionist and Wrenns Resolve

This deck contains: 1 60-card starter deck including 2 foil cards 11 Tokens 1 Rulebook 1 Into the Inklands Booster pack containing 12 randomized cards 3 Cubby - Mighty Lost Boy 5 Dalmation Puppy - Tail Wagger 2 Don Karnage - Prince of Pirates 2 Flotsam - Riffraff 1 Helga Sinclair - Vengeful Partner 2 Horace - No-Good Scoundrel 2 Jasper - Common Crook 2 Jetsam - Riffraff 3 Kida - Atlantean 2 Kit Cloudkicker - Tough Guy 1 Lucky - The 15th Puppy 2 Nani - Protective Sister 3 Patch - Intimidating Pup 1 Peter Pan - Lost Boy Leader 1 Pluto - Determined Defender 3 Pluto - Friendly Pooch 1 Pongo - Determined Father 1 Robin Hood - Daydreamer 3 Rolly - Hungry Pup 1 Starkey - Devious Pirate 2 Tinker Bell - Generous Fairy 3 Wendy Darling - Talented Sailor 2 Wildcat - Mechanic 3 De Vil Manor - Cruella's Estate 2 Hypnotize 3 Improvise 2 Never Land - Mermaid Lagoon 2 Strike a Good Match Booster pack rarity breakdown: 2 Rares, super rares, or legendaries 3 Uncommons 6 Commons 1 Foil card of any rarity Related Products

As is now, though, the only card possibly worth playing is Adventurer's Inn, and that's only if you want it as a stylistic choice over Radiant Fountain, which is more or less the same card