Fetch lands are perfect because we sacrifice them and can play them from our graveyard, thinning our deck and creating a monster real quick
Usually this is a waste of resources, but again, the cost to activate why we are playing these cards
The discard option works particularly well in Reanimator, Madness, and other graveyard-focused strategies, but the Artifact option is what gives Demand Answers its real flexibility
While Krosa was devastated by one of Dominaria's many apocalypses, Baru and his fellow druids worked diligently to restore the region and return the forest to its former glory
Only countermagic and discard effects can touch it and both can fairly easily be played around
Its a tiny mistake that instantly makes it stand out