In casual games or booster draft, that sacrifice is deceptively easy to do, but the same may not be true in Commander, where decks have a much lower density of legendary creatures and artifacts
Before we do that, however, let's take a look back at the week just gone
Maybe the Voltron player is gearing up for a powerful attack, or the Memnarch player is getting just a little too greedy
Those both go to your hand, but guaranteeing land drops is crucial, and youre probably getting some other benefit from the artifact sac outlet you used to pop the Wellspring
There are plenty of cards in the archetype that serve more than one purpose, like being able to sacrifice themselves for a payoff or by being both sacrifice outlets and payoffs
Donal, Herald of Wings favors a more swarm and value focused approach, allowing you to make copies of every nonlegendary flier you cast (though the copies become 1/1s)