Green decks usually want to have an advantage on mana, whether by generating more mana than the usual, or having effects that allow us to play more lands
This was an unconventional move but one that still suited the settings of the game, at least, as a work of high fantasy
This combines Impact Tremors and Reckless Fireweaver into one card, and those are both individually heavily played Commander cards
I would also be included towards losing Batterskull with it but one regular in my playgroup is a firm advocate of the big equip and uses it all the time without Stoneforge support to good effect
Aang, Swift Savior Black Panther, Hope Enduring Deepway Navigator Deputy of Acquittals Errant and Giada Ethersworn Shieldmage Glamer Spinners Heliod, the Warped Eclipse Hussar Patrol King T'Challa Lawmage's Binding Niambi, Esteemed Speaker Plumeveil Portal Manipulator Raff Capashen, Ship's Mage Sally Sparrow Spell Queller Spider-Woman, Secret Agent Teferi, Time Raveler Thistledown Liege Thunderclap Wyvern Tobias, Doomed Conqueror Wrangler of the Damned Zealous Guardian
Its toughness (the second number) is the amount of damage that must be dealt to it in a single turn to destroy it