Especially if those cards dont have to abide by draw card rules, meaning you get around restrictions such as an opponents Narset, Parter of Veils or you avoid your opponent flashing in an Orcish Bowmasters, even though its still a good target for a Bowmasters ping
And remember cards that provide support or protection for creatures and spells
They all have Guttersnipe, Young Pyromancer, spells like Cyclonic Rift, or Cryptic Command, and so forth, as well as cheap Tutors like Mystical Tutor and Demonic Tutor all over
Remembering when youll be able to cast an instant spell - and when your opponents will have a chance to stop you or return fire - is a crucial part of securing victory and ensuring your carefully-built deck has a chance to shine
Living End Living End is the best deck on this list overall, but maybe the worst against Four-Color Yorion, which is wild, because it still has quite a good matchup
Entity Tracker is a solid runner-up since it's sort of a mini Ghostly Dancers in that its Eerie trigger can draw you far ahead of your opponent, especially if you're gaining multiple enchantments out of one card like Grand Entryway // Elegant Rotunda