DEEP TROUBLE INCLUDES: 1 Oversized Ursula Card 1 Ursula scenario deck (50 cards) with a unique card back 2 Prebuilt Disney Lorcana TCG decks (60 cards each) 2 Oversized, double-sided battleground cards 1 Deep Trouble playmat 1 Ursula draw token 3 Lore tracker tokens 29 Damage counters 1 Secret Victory card Deep Trouble rules sheet* *Disney Lorcana TCG rules and additional decks not included
Cards from 1999 are probably not going to be worth all that much, although you might be able to get a little more money for a decently-preserved holo or rare, as well as significant sums of money for a Charizard
He plays his Dystopia and I get no value out of my Sylvan Library
[] I dont see any other upside and these are so circumstantial it feels much worse than the card advantage of adventures
Dack Fayden Ive created the Dack Fayden emblem multiple times just to realize I didnt really have any spells that worked well with it
By the way, I don't know if you noticed, but the modern Oracle wordings for the ten dual lands has what they tap for in reminder text, so they are, technically, according to the same wording as Urborg, Tomb of Yawgmoth, now fully colorless