At the end of your turn, if something you controlled left the battlefield, it puts a +1/+1 counter on each tapped creature you control, then untaps themperfect for decks that like to attack or sacrifice creatures
Jeska makes Dargo deal triple combat damage, and it has 7 power, which adds up to a silly one-shot aided by cards like Rogue's Passage
The damage incurred from fetch lands is less of a downside when youre playing Deaths Shadow or Scourge of the Skyclaves, which use that cost as an advantage
I wish it had Flash or something though
Brash Taunters two-mana fight ability makes Alexios a threat as soon as it enters
Outside of daily free packs, there are two earnable currencies integral to TCG Pockets economy that can be spent either directly or indirectly on free packs, Shop Tickets and Pack Hourglasses