Both Thraben Charm and Wear/Tear can remove your big enchantments at instant speed for very little mana
This grouping of cards are ones that, instead of having two choices, have an effect that allows the caster to have a scalable effect through some costnot always mana
Every time your creatures deal damage, you gain life equal to their toughness, making beefy creatures a great fit
Not only can he Shift into play for a meager three ink, but he's worth two lore and gains a further two when he defeats someone in a challenge
Order the decks here: Aura of Courage (Green/White/Blue) Dungeons of Death (White/Blue/Black) Planar Portal (Black/Red) Draconic Rage (Red/Green) Set of 4 Card Types & Frames Adventures in the Forgotten Realms is full of cards that pay homage to Dungeons & Dragons
While this card doesnt make sense for a lot of red decks, anything going wide is going to want to think about this one