For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn." Enchantment - Class Ranger Class (Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token
Whenever chaos ensues, choose a color
In addition to infinite combos with The Red Terror or All Will Be One, its just a great value engine for casual decks
Though its not super competitive, its a solid green commander that gets out of hand in a hurry
You can only play 1 land per turn, and so many decks have to use ramp cards to increase their income
This deck also leans heavily on cards from one of my favorite periods in Magic, with Kaldheim, Strixhaven, and Innistrad sets all featuring prominently