Flamethrower is a pretty decent move, but you'll just want to prepare for the worst and have plenty of ways of getting energy cards into your hand so you don't run out and can keep attaching them to Torkoal if you have to discard them
Albeit also containing all of the stats and details needed for it to be used in your MTG game, in the exact style of the original cover
While both games operate very differently when it comes to their win conditions, Pokemon Pocket needs to focus solely on the actual battling - and the Pokemon themselves - to speed things up
I'd like to see the background mechanic, or just another line of text before I'd use this myself
Aang and Katara also throws artifacts into the mix (nice nod to waterbending), and floods the board with allies
This special illustration rare allows players to attach a Basic [R] Energy card to one of their Pokemon if any of the monsters were knocked out during the opponents last turn