Elturgard Ranger Tolsimir Wolfblood Tolsimir, Friend to Wolves Tolsimir, Midnight's Light Turntimber Ranger Varis, Silverymoon Ranger Wolf-Skull Shaman Wren's Run Packmaster
During this era, I remember running into a powerful affinity deck in Standard at the time with my Mono-White control deck
3 Duel 2 - Yomi Emperor Opponents Key Cards Monsters Zabord the Thunder Monarch: Can destroy one monster on the field Mobius the Frost Monarch: Can destroy up to 2 Spell/Trap cards on the field Thestalos the Firestorm Monarch: Can force the player to discard 1 random card from the hand Caius the Shadow Monarch: Can banish one card on the field Spell/Traps Raigeki Break (Trap): Can destroy one card on the player's side of the field Dark Hole (Spell): Destroy all monsters on the field Monster Reborn: Special Summon one monster from the AI or players graveyard The deck here focuses on banishing the player's cards to enable effects or Special Summoning so be sure to utilize that with Macro Cosmos and Dimensional Fissure
3 Mangara, the Diplomat Mangara, the Diplomat is a great draw engine thatll have your opponents thinking twice about attacking you and casting spells
Its a lot less ridiculous now
Why Skullclamp when there's almost no creatures we actually want dying to trigger it