Shoot, that card still makes my Top Five
Unfortunately, being a cool creature isnt enough to be one of the best March of the Machine: Aftermath cards, but the ones below all made it
It is tempting to award the whole thing to artifacts outright, given that about half of our creatures have technically also been artifacts, but that feels like copping out of the decision
Step into the world of mystery and magic, where powerful spells, legendary creatures, and epic battles await
I think that the discard and deal three options are the most powerful of the six, while the remaining of the four are the flex choices depending on the situation
When it comes to noncreature spells, Blitzball Stadium rewards you for moving different types of counters to creatures by letting you keep your hand full, and Protection Magic helps you protect your most important creatures for a very low cost