You should kill artifacts in response to a spell or ability with metalcraft so that your creature is only tapped, not exiled
That will always be one by default, but can be scaled up quickly by a few power pumping things: Auras like Rancor that are played
This green artificer can be very effective in any token build and can even help you close out a game if you have enough token creatures
Nadu in cEDH utilizes Minamo for two reasons: to untap The One Ring for additional card draw (if said pilot is even playing The One Ring), and to target Nadu to untap Nadu, thereby triggering Nadu, and allowing the pilot to get some easy value from Nadus triggers
For Magic: The Gathering FINAL FANTASY, players can gain a Hero token they use to help complete a series of quests, earn rewards, and maybe even win the game
raw price multiples These multiples are even higher for vintage cards where condition is critical and population counts (the number of copies graded at a given level) are low