Numot, the Devastator Numot, the Devastator is the only viable commander that directly refers to destroying lands
Looking at my cube, there is critical mass for: Goblins (R) Humans (all) Warriors (WBR) And, with some effort, other tribes could get critical mass running only cards that are cubeable by themselves, keeping the Poison effect to a minimum: Soldiers (W) Wizards (U) Shamans (RG) Vampires (B) I'm fine with dedicating 2-3 slots per color so each of these tribes have a Lord or some other linear effect as a nod to play them (Goblin Chieftain, Champion of the Parish, Chief of the Edge) but I don't want this cube to be mainly tribal, just have an extra layer of synergy that cares about the creature type line at a low opportunity cost
It feels most at home with a commander like Korlash, Heir to Blackblade
December 5, 2025
In this particular case, ST12-014-duval's effect and ST12-013-zeff's effect help us search for a 2-cost card that we could put at the top of the deck
In fact, Landfall is one of the most popular builds of Yarok, providing value ramp to ensure you can keep replaying the Elemental Horror even if they deal with it