He deals 2 damage to each opponent
Outlaws of Thunder Junctions reveals have been a treat for many MTG fans, with villainous team-ups and rivalries contrasted with lighthearted cards featuring holy oxen, trojan horses, and more
Teams are a wonderful thing, and the concept has not been pushed nearly enough in Magic
So it's a haste enabler plus repeatable creature removal in decks well-positioned to turn formidable online
I remember when I was putting together an elves deck nearly a decade ago and would just type in MTG elf and look for cards that seemed cool
It is possible to get priority during the cleanup step, for instance, if something triggers (maybe because it had substance as well?), but even if you manage to get priority during the cleanup step and play waylay, this little bit of rule comes in and ruins your day: 14.3a At this point, the game checks to see if any state-based actions would be performed and/or any triggered abilities are waiting to be put onto the stack (including those that trigger at the beginning of the next cleanup step)