When paired with cards like High Alert or Assault Formation, this card can be highly impactful, essentially providing creatures with a temporary +5/+5 that can be used to close out games

Filters (All by default) Explore Azurite Sea rankings Top 25 best cards in Azurite Sea #1 Genie - Wish Fulfilled Azurite Sea Rare #53/204 Cold Foil 30d -18.8% 0.4/dayMod Vol - $5.20 11 sold (30d) #2 Lilo - Escape Artist Azurite Sea Super Rare #2/204 Cold Foil 30d -3.0% 0.4/dayStrong Vol - $4.77 12 sold (30d) #3 Madam Mim - Tiny Adversary Azurite Sea Rare #37/204 Cold Foil 30d -8.4% 0.2/dayMod Vol - $3.37 5 sold (30d) #4 Calhoun - Marine Sergeant Azurite Sea Rare #191/204 Cold Foil 30d -9.1% 0.4/dayStrong Vol - $3.18 13 sold (30d) #5 Sail the Azurite Sea Azurite Sea Common #163/204 Cold Foil 30d -9.7% 0.4/dayStrong Vol - $2.89 11 sold (30d) #6 Lilo - Escape Artist Azurite Sea Super Rare #2/204 30d -32.6% 3.4/dayStrong Vol - $2.31 101 sold (30d) #7 Prince Phillip - Royal Explorer Azurite Sea Uncommon #83/204 Cold Foil 30d -11.9% 0.2/dayStrong Vol - $2.14 7 sold (30d) #8 Goofy - Flying Goof Azurite Sea Rare #123/204 Cold Foil 30d -12.6% 0.1/dayStrong Vol - $1.80 3 sold (30d) #9 Alice - Savvy Sailor Azurite Sea Super Rare #161/204 Cold Foil 30d -8.0% 0.4/dayStrong Vol - $1.73 11 sold (30d) #10 Diablo - Obedient Raven Azurite Sea Uncommon #49/204 Cold Foil 30d -10.5% 1.1/dayStrong Vol - $1.54 34 sold (30d) #11 Bend to My Will Azurite Sea Super Rare #93/204 Cold Foil 30d -5.4% 0.2/dayStrong Vol - $1.40 7 sold (30d) #12 Go Go Tomago - Darting Dynamo Azurite Sea Rare #73/204 Cold Foil 30d -13.3% 0.3/dayStrong Vol - $1.30 9 sold (30d) #13 Daisy Duck - Pirate Captain Azurite Sea Super Rare #81/204 Cold Foil 30d +5.0% 0.2/dayStrong Vol - $1.25 7 sold (30d) #14 You Came Back Azurite Sea Rare #97/204 Cold Foil 30d -2.6% 0.4/dayStrong Vol - $1.14 11 sold (30d) #15 Sugar Rush Speedway - Finish Line Azurite Sea Super Rare #35/204 Cold Foil 30d -15.6% 0.6/dayStrong Vol - $1.08 19 sold (30d) #16 Peter Pan - Never Land Prankster Azurite Sea Super Rare #85/204 Cold Foil 30d -4.8% 0.2/dayStrong Vol - $1.00 6 sold (30d) #17 Goofy - Expert Shipwright Azurite Sea Rare #89/204 Cold Foil 30d +1.0% 0.1/dayMod Vol - $0.97 4 sold (30d) #18 Maleficent's Staff Azurite Sea Rare #65/204 Cold Foil 30d +1.1% 0.8/dayStrong Vol - $0.96 23 sold (30d) #19 Moana - Kakamora Leader Azurite Sea Rare #121/204 Cold Foil 30d +3.4% 0.2/dayStrong Vol - $0.92 7 sold (30d) #20 Winnie the Pooh - Hunny Pirate Azurite Sea Rare #3/204 Cold Foil 30d +37.5% 2.1/dayStrong Vol - $0.88 63 sold (30d) #21 Jasmine - Royal Seafarer Azurite Sea Rare #70/204 Cold Foil 30d -5.6% 0.3/dayMod Vol - $0.85 8 sold (30d) #22 Gantu - Captain Crankyhead Azurite Sea Rare #189/204 Cold Foil 30d -8.8% 0.3/dayStrong Vol - $0.83 8 sold (30d) #23 Mickey Mouse - Pirate Captain Azurite Sea Super Rare #103/204 Cold Foil 30d +5.1% 0.2/dayStrong Vol - $0.83 7 sold (30d) #24 Mad Hatter - Eccentric Host Azurite Sea Super Rare #59/204 Cold Foil 30d -5.8% 0.5/dayStrong Vol - $0.82 14 sold (30d) #25 Pleakley - Scientific Expert Azurite Sea Uncommon #144/204 Cold Foil 30d -3.6% 0.2/dayStrong Vol - $0.81 7 sold (30d) Top 10 at a glance Genie - Wish Fulfilled $5.20 Lilo - Escape Artist $4.77 Madam Mim - Tiny Adversary $3.37 Calhoun - Marine Sergeant $3.18 Sail the Azurite Sea $2.89 Lilo - Escape Artist $2.31 Prince Phillip - Royal Explorer $2.14 Goofy - Flying Goof $1.80 Alice - Savvy Sailor $1.73 Diablo - Obedient Raven $1.54 All Lorcana sets Staples Trending Cards Compare all sets on Best Cards hub How this page works Most expensive is for chase cards and high-end singles: we sort by today's TCGPlayer market price

It doesnt hurt thats shes pretty crazy strong
Card draw and stealing your opponents cards are the two main advantages that youre gonna be getting, which makes sense in both black and blue
Bouncing Benja - Guardian of the Dragon Gem back to your hand can help you deal with the items that the other starter deck likes to play, and bouncing Lawrence, Jealous Manservant back is a good way to heal him after he challenges something so he can regain his +4 Strength when you play him again
This card is entirely unchanged (besides some small wording differences that makes the old one illegal ), but brings back an effect we last saw with Flaaffy