Its not hard to exile a 6 mana value card this way and have a 13/13 with annihilator 6
Now I know what you're thinking
Cavern Harpy Cavern Harpy made a name for itself with Aluren combo decks that let you construct infinite loops by bouncing Cavern Harpy and other creatures around, but it also works as a setup piece for Dimir flicker decks: You can play it to bounce Baleful Strix to your hand, then bounce the Harpy again to do it all over
- What you see is what you get
The only Rebels I want to run are ones that buff that gameplan, so cards like Neyali, Suns' Vanguard adds damage and draw, and "For Mirrodin!" equipment like Bladehold War-Whip can equip to Otharri to help our Voltron strategy while also making a Rebel token to reanimate our commander when needed
However, a few minor (but very important) differences earn it a higher spot on this list