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Examples: Token deck needs token makers and ways to profit from tokens Graveyard deck needs enablers (mill, discard), recursion, and answers to grave hate Spellslinger deck needs cheap spells, cost reduction or mana, and payoff triggers Voltron deck needs protection and evasion more than it needs one extra sword This is also where your ramp and draw choices should match your plan
Reaper of the Wilds does a bit of everything, it can trade up well, it can be fat for cheap and dominate the midgame
1 Spellbound Dragon
The worst part of these cards is that normally, you need to cast them and later profit, but youre getting both effects right away here
The problem comes with it only copying them after they are already on the battlefield