A 3/2 hits really hard and trades off with a lot of creatures in combat, and a few early surveils help to set up your early turns
The best way to do that is increasing the number of cards you can play in a game
Oh, also, if it goes into your graveyard from anywhere it instantly gets shuffled back into your deck
Once The Great Henge's last ability has triggered, you'll draw a card even if you can't put a +1/+1 counter on the creature for some reason (most likely because it has left the battlefield)
Finally, cards like Sheoldred and Kiora Bests the Sea God are good to have in the deck, but you can think about enchantment-like cards that replace them as value engines
For instance, Bant Panorama lets you fetch a Forest, Plains, or Island