Quandrix students, help me count to five: Primo, the Unbounded, which I will absolutely be building, introducing the first-ever base-power-0 matters commander that builds big Fractal tokens when creatures with 0 base power deal combat damage Yavimaya Bloomsage, the only creature in the prepare cycle to feature a flat-out banned card in Channel, made ready by putting a +1/+1 counter on a creature that subsequently has power 7 or greater Owlin Spiralmancer, a powerful creature that copies the first X-cost spell you cast every turn (including on your opponents' turns) Nexus Mentality, a member of the highly exclusive club of cards that can move counters between nonland permanents (sadly, this doesn't let you rip counters away from Dark Depths) Turbulent Wilderness, the final land (for now) in the Turbulent cycle When it comes to blue-green, it can sometimes be difficult to build a deck with a cohesive theme that doesn't lean too hard on broad themes like +1/+1 counters or Lands Matter

over the years have been perfectly passable
Gaining two life is incredibly relevant as well, and anytime this gets flashed back by a Torrential Gearhulk, the game will have a devastating momentum swing
These cards are intended solely for personal proxy use and collection purposes
from that deck to your field, then lets you attach those 4 rested DON
The brand new Grub, Storied Matriarch is actually a great fit for this, since she likes Goblins and -1/-1 counters