Every Commander deck wants more draw, and Shadow offers it in a fairly efficient package, with the Split Second potential thrown in as a nice bonus
Illustrated by Tatiana Kirgetova Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Not Legal Brawl Not Legal Legacy Legal Comp
A colorless 3/4 for three is actually still on-curve today, although today, creatures with drawbacks like "sac a land if this leaves play" just don't show up in tournament Magic it's way too easy to get blown out and lose the game as a result
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I love powerful, format-defining removal like Grim Bounty, serviceable-but-unexciting removal like Tar Snare, and awkward removal like Certain Death
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