Dark Confidant, Scapeshift, Through the Breach, Chalice of the Void, Engineered Explosives, Bitterblossom, Meddling Mage, Gaddock Teeg, Collected Company, Kolaghans Command, Goryos Vengeance, Scapeshift and Glen Elendra Archmage all have a role to play and I would expect at least half of those cards to see inclusion
It definitely feels like a reliable way to keep a problem commander out of the way for a few turns
We could learn a lot from the French when it comes to this sort of thing Im not sure what deck I want to be tapping my creatures down for double damage in
This green commander is essentially an optional boss fight you can win to get extra cards
Classic Jund is one thing, but it has been used with cards like Crash of Rhinos and Shardless Agent to get plenty of value into play
This could be used to recognize the card with moderate changes to the algorithm