Just like Knight-Errant of Eos and Venerated Loxodon, The Wandering Rescuer is a five-mana threat with Convoke

Add: Exemplar of Light, Resplendent Angel, Valkyrie Harbinger, Sanctuary Warden Arcane Signet, Talisman of Hierarchy or Mind Stone, Orzhov Signet, Wayfarer's Bauble Phyrexian Arena, Court of Grace, Mask of Memory, Collector's Vault Skullclamp or Transmogrant's Crown Knight of the White Orchid with Sunlit Marsh, Palace Jailer, Midnight Reaper Plumb the Forbidden, Night's Whisper, Read the Bones Cut: Dragon Throne of Tarkir, The Pandorica, Halo Fountain, Entreat the Angels Unmake, Fate Forgotten and Isildur's Fateful Strike Legion Angel, Serra's Guardian, Emancipation Angel, Hailstorm Valkyrie, Vengeful Reaper Boon-Bringer Valkyrie, Seraph of the Scales, Angelic Skirmisher Season of the Burrow and Season of Loss Some land upgrades to consider that are within the budget for the manabase: Caves of Koilos, Fetid Heath, Shineshadow Snarl, Great Hall of Starnheim, Tyrite Sanctum, Vault of the Archangel, Soulstone Sanctuary, Path of Ancestry I hope this advice is helpful and I offer more if you're interested, about the potential adds/cuts I've suggested

Game Changer Audit We analyzed all 53 Game Changers for their actual tournament inclusion rates and flagged 46 non-Game-Changer cards that appeared in over 40% of winning Bracket 4+ decks
Its the most basic version of a living weapon card in my eyes, and it isnt jumping to be put into decks, even if this basic demonstration of the mechanic is important
2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types
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