The product art of the ink columns seems to be merged, rather than separate ink colors like in set 1
Every color has at least one good one and having a creature that's capable of fogging every turn, blowing up every Artifact or every Creature or in the case of Divining Witch, just being another way to win with Thoracle means people might not overextend into a threatened wipe, conceding you a bit of tempo advantage
Miller says that this play format is designed for quicker play and novelty to all players of all skill types because the cards come from sealed packs
Ragavan, Nimble Pilferer is so strong that it had to be banned in Legacy, currently terrorizes Modern as part of Boros Energy, and it's very often seen as part of the 99 of top-tier cEDH decks
Then there are heaps of evergreen mechanics
Zidane, Tantalus Thief Zidane is interesting here as a gift commander, who is also sort of a Threaten commander and working with blinks to be very interesting for johnny players