Walk-In Closet // Forgotten Cellar The Walk-In Closet side at 2G is solid
Youll have a smoother path to victory if you have more resources than your opponents, particularly cards to play
You can draft a solid ramp/Landfall deck and also have the privilege of splashing any bombs you happen upon, plus removal if needed
In the main set, there are a few legendary creatures that seem built for Commander - there's a cycle of three color commanders as well as a few two-colored and mono-colored commanders
Other notable iterations of the card include Reflector Mage and Barrin, Tolarian Archmage as a draw engine
Early on I was playing Thought Scour but I havent really had any trouble fuelling my Uros or finding spells to return with my Mystic Sanctuaries, and having to mill my opponent when I wanted to draw a card Id just Sanctuaried to the top occasionally felt awkward, so I moved to trying out Hieroglyphic Illumination instead and have been happy