Even the argument that "it returns from the graveyard" isn't a good one
You'll sift through your deck, discarding riff-raff and honing in on the cards that will clinch your victory, fueling strategies that require drawing, and those looking to fill your graveyard
It plays well with alliance cards like Galadriel, Light of Valinor since one alliance trigger becomes two, but its also costly and limited since it only triggers on your turn
(For those unaware, each of the Commander 2018 decks have a planeswalker that can be played as a commanderand yes, you'll see the commander for the blue-red deck before this column is over.) Back in 2007, when Lorwyn came out, I wrote a two-part article about the design of planeswalkers
Voice of Victory is a huge add too, turning off interaction from your opponents while also pumping out tokens of its own
(This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less