The physical act of placing them and the visual sensation of a board full of cardboard squares with dozens of polyhedral dice spread around just gets me going, so much so that Ive built no less than three decks whose endgames revolve around putting as many dice on as many cards as possible
TCGPlayer, the biggest Magic retailer, has an app that lets you import your cards into their buylist if you want to sell directly to them
Activating Yuriko's commander ninjutsu ability isn't the same as casting Yuriko as a spell
Structural Weaknesses: Too little card draw or interaction or ramp, or interaction that doesnt work with the game plan, the curves too high these are big-picture issues that have little to do with mechanical minutiae
Teferi, Hero of Dominaria I don't really need to spend much time on Teferi
That card is perennially popular legendary land Urborg