Aether Revolt was overshadowed by the day-one errata for Felidar Sovereign and the ban for Smugglers Copter and Emrakul, the Promised End, Ixalan was bizarrely underpowered, and the supplementary sets were wearing thin, with Iconic Masters a particularly discouraging fizzle in the Masters line
Master Duel offers up a series of short campaigns inspired by particular cards and decks that typically introduce a new concept through gameplay before throwing you into a full duel with an AI opponent
It just exists in one, Blue
Aethergeode Miner Aethergeode Miner is all about that bounce synergy to work in infinite combos, usually those involving Panharmonicon
When the end looks near have Globemon and Charismon app fuse into the God Grade [BT21-101 Gaiamon]
If thats all it did, it would not make this list since it is weaker in multiplayer than in duels by far, right