While I still have some reservations, I find the D&D crossovers a lot easier to reconcile with Magics aesthetic (as I likely will with the Lord of the Rings set, and I am sure I would have were this set of precons focused on Warhammer Fantasy Battles, or even Age of Sigmar)
Questing for lore will win the game, but players can challenge their opponents along the way
Pillar Analysis Iconic History (Dexterity) | Alpha Scarcity | Pristine Condition 11
This is especially difficult to deal with if their opponents don't rely on creatures with Flying
For instance, Final Fantasy 7s remake trilogy has been running alongside the development of this Magic set, so is its Commander precon telling the story of the original or its reality-bending reimagining
While my version runs a lot of charms, like Abzan Charm to control the board in a Draw-Go style of play, I do run plenty of other high value multicolor spells like Guided Passage to draw cards and politic, Invasion of Alara for tremendous value, and Unite the Coalition which is a bonkers top-end